Opt-Out Of Data Tracking

To opt-out of data tracking by the SDK use the optOutDataTracking( ) method as shown below. Once you have opted out of data tracking you need to explicitly opt-in to start tracking any event OR attributes for the user.

// shouldOptOut: Bool indicating opt-out status, set true if you want to opt-out

Enable/Disable SDK

If you don't want the MoEngage SDK to track any user information or send any data to the MoEngage System use the DisableSdk() method as shown below:


Once this API is called all the SDK APIs will be non-operational. SDK will be disabled until EnableSdk() is called.
Once you have the user's consent use the below API to enable the SDK.


The above methods are available from the Unity Plugin version 1.2.0.

Native SDK Initialisation

Based on the compliance policy you can optionally choose to initialize the SDK in a disabled state. To do so you can pass in a boolean value stating the SDK state as disabled while initializing the SDK.


Kotlin Java
import com.moengage.unity.wrapper.MoEInitializer
import com.moengage.core.MoEngage
import com.moengage.core.DataCenter
import com.moengage.core.model.SdkState // this is the instance of the application class and "YOUR_APP_ID" is the APP ID from the dashboard. val moEngage = MoEngage.Builder(this, "YOUR_APP_ID",[YOUR_DATA_CENTER]) MoEInitializer.initialize(getApplicationContext(), moEngage, sdkState)


In the case of iOS, SDK is initialized in the MoEUnityAppController class. Here update the initialization method to include the disabled SDK parameter as shown below:

@implementation MoEUnityAppController

- (instancetype)init
    self = [super init];
    if (self) {
    return self;

# pragma mark - UIApplicationDelegate methods

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
    [super application:application didFinishLaunchingWithOptions:launchOptions];

    // SDK Initialization, with SDK State(isSdkEnabled) as MoEngageSDKStateDisabled for disabling the SDK
    [[MoEUnityInitializer sharedInstance] initializeSDKWithLaunchOptions:launchOptions withSDKState:MoEngageSDKStateDisabled];
    return YES;

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