The plugin uses the External Dependency Manager by Google for Unity (EDM4U) (formerly Play Services Resolver / Jar Resolver). Make sure to include it in your project before proceeding with the SDK Integration.
To integrate MoEngage Unity SDK, first, download the Unity packages from here. Then go to Unity Editor, navigate to
Assets > Import Package > Custom Package and import the
MoEngage.unitypackage. Select all the files as shown below and click
Once the plugin is integrated, head over to the SDK Initialization doc for setting up the Unity Project.